[{"data":1,"prerenderedAt":295},["Reactive",2],{"post-/blog/building-an-aggro-deck":3},{"_path":4,"_dir":5,"_draft":6,"_partial":6,"_locale":7,"title":8,"description":9,"date":10,"tags":11,"author":15,"body":16,"_type":289,"_id":290,"_source":291,"_file":292,"_stem":293,"_extension":294},"/blog/building-an-aggro-deck","blog",false,"","Building an Aggro Deck in Lorcana","Aggro decks race to 20 lore before the opponent sets up. Here's how to build a fast, low-curve Lorcana deck that closes games quickly.","2026-06-06",[12,13,14],"deckbuilding","aggro","archetype","FloodBorn",{"type":17,"children":18,"toc":283},"root",[19,27,56,63,68,74,88,163,168,174,217,223,264,277],{"type":20,"tag":21,"props":22,"children":24},"element","h1",{"id":23},"building-an-aggro-deck-in-lorcana",[25],{"type":26,"value":8},"text",{"type":20,"tag":28,"props":29,"children":30},"p",{},[31,33,39,41,46,48,54],{"type":26,"value":32},"Aggro is the most beginner-friendly archetype to ",{"type":20,"tag":34,"props":35,"children":36},"em",{},[37],{"type":26,"value":38},"pilot",{"type":26,"value":40}," and one of the hardest to\nplay ",{"type":20,"tag":34,"props":42,"children":43},{},[44],{"type":26,"value":45},"perfectly",{"type":26,"value":47},". The plan is simple: flood the board with cheap, high-lore\ncharacters and reach ",{"type":20,"tag":49,"props":50,"children":51},"strong",{},[52],{"type":26,"value":53},"20 lore",{"type":26,"value":55}," before your opponent's expensive cards come\nonline.",{"type":20,"tag":57,"props":58,"children":60},"h2",{"id":59},"the-aggro-philosophy",[61],{"type":26,"value":62},"The aggro philosophy",{"type":20,"tag":28,"props":64,"children":65},{},[66],{"type":26,"value":67},"You are the beatdown. Your cards are individually small, so you win by being faster\n— questing relentlessly and only fighting when you must. Every turn you don't\nadvance your lore total is a turn you're giving the slower deck to catch up.",{"type":20,"tag":57,"props":69,"children":71},{"id":70},"the-curve-push-it-left",[72],{"type":26,"value":73},"The curve: push it left",{"type":20,"tag":28,"props":75,"children":76},{},[77,79,86],{"type":26,"value":78},"Aggro decks live on the low end of the ",{"type":20,"tag":80,"props":81,"children":83},"a",{"href":82},"/blog/understanding-the-ink-curve",[84],{"type":26,"value":85},"ink curve",{"type":26,"value":87},".\nYou want a play on turn 1 and a flood by turn 4:",{"type":20,"tag":89,"props":90,"children":93},"pre",{"className":91,"code":92,"language":26,"meta":7,"style":7},"language-text shiki shiki-themes github-dark","Cost 1  ████████          8\nCost 2  ██████████████   14\nCost 3  ████████████     12\nCost 4  ██████████       10\nCost 5  ██████            6\nCost 6  ████             4\nCost 7+ ████             4\n",[94],{"type":20,"tag":95,"props":96,"children":97},"code",{"__ignoreMap":7},[98,109,118,127,136,145,154],{"type":20,"tag":99,"props":100,"children":103},"span",{"class":101,"line":102},"line",1,[104],{"type":20,"tag":99,"props":105,"children":106},{},[107],{"type":26,"value":108},"Cost 1  ████████          8\n",{"type":20,"tag":99,"props":110,"children":112},{"class":101,"line":111},2,[113],{"type":20,"tag":99,"props":114,"children":115},{},[116],{"type":26,"value":117},"Cost 2  ██████████████   14\n",{"type":20,"tag":99,"props":119,"children":121},{"class":101,"line":120},3,[122],{"type":20,"tag":99,"props":123,"children":124},{},[125],{"type":26,"value":126},"Cost 3  ████████████     12\n",{"type":20,"tag":99,"props":128,"children":130},{"class":101,"line":129},4,[131],{"type":20,"tag":99,"props":132,"children":133},{},[134],{"type":26,"value":135},"Cost 4  ██████████       10\n",{"type":20,"tag":99,"props":137,"children":139},{"class":101,"line":138},5,[140],{"type":20,"tag":99,"props":141,"children":142},{},[143],{"type":26,"value":144},"Cost 5  ██████            6\n",{"type":20,"tag":99,"props":146,"children":148},{"class":101,"line":147},6,[149],{"type":20,"tag":99,"props":150,"children":151},{},[152],{"type":26,"value":153},"Cost 6  ████             4\n",{"type":20,"tag":99,"props":155,"children":157},{"class":101,"line":156},7,[158],{"type":20,"tag":99,"props":159,"children":160},{},[161],{"type":26,"value":162},"Cost 7+ ████             4\n",{"type":20,"tag":28,"props":164,"children":165},{},[166],{"type":26,"value":167},"Notice how front-loaded that is — over half the deck costs 3 or less.",{"type":20,"tag":57,"props":169,"children":171},{"id":170},"what-to-prioritize",[172],{"type":26,"value":173},"What to prioritize",{"type":20,"tag":175,"props":176,"children":177},"ul",{},[178,189,207],{"type":20,"tag":179,"props":180,"children":181},"li",{},[182,187],{"type":20,"tag":49,"props":183,"children":184},{},[185],{"type":26,"value":186},"High lore for the cost.",{"type":26,"value":188}," A 2-cost character that quests for 2 is your bread\nand butter. Lore-per-ink is the stat that matters most.",{"type":20,"tag":179,"props":190,"children":191},{},[192,197,199,205],{"type":20,"tag":49,"props":193,"children":194},{},[195],{"type":26,"value":196},"Evasive and Rush.",{"type":26,"value":198}," ",{"type":20,"tag":80,"props":200,"children":202},{"href":201},"/blog/evasive-strategy",[203],{"type":26,"value":204},"Evasive",{"type":26,"value":206}," questers are hard to\nblock; Rush lets you clear a blocker the turn it matters.",{"type":20,"tag":179,"props":208,"children":209},{},[210,215],{"type":20,"tag":49,"props":211,"children":212},{},[213],{"type":26,"value":214},"Reach.",{"type":26,"value":216}," A few cards that deal direct damage or pump lore let you close out\nthe last few points when the board stalls.",{"type":20,"tag":57,"props":218,"children":220},{"id":219},"common-mistakes",[221],{"type":26,"value":222},"Common mistakes",{"type":20,"tag":175,"props":224,"children":225},{},[226,244,254],{"type":20,"tag":179,"props":227,"children":228},{},[229,234,236,242],{"type":20,"tag":49,"props":230,"children":231},{},[232],{"type":26,"value":233},"Inking your best threats.",{"type":26,"value":235}," In aggro, every body counts. Keep a healthy\n",{"type":20,"tag":80,"props":237,"children":239},{"href":238},"/blog/inkable-vs-uninkable-cards",[240],{"type":26,"value":241},"inkable count",{"type":26,"value":243}," of cheaper cards so you rarely\nhave to ink something you'd rather play.",{"type":20,"tag":179,"props":245,"children":246},{},[247,252],{"type":20,"tag":49,"props":248,"children":249},{},[250],{"type":26,"value":251},"Trading when you should race.",{"type":26,"value":253}," Don't get baited into challenging unless it\nprotects your clock. Your lore total is the prize, not their board.",{"type":20,"tag":179,"props":255,"children":256},{},[257,262],{"type":20,"tag":49,"props":258,"children":259},{},[260],{"type":26,"value":261},"Running out of gas.",{"type":26,"value":263}," Add a little card draw or a couple of reach cards so a\nstalled board doesn't mean a lost game.",{"type":20,"tag":28,"props":265,"children":266},{},[267,269,275],{"type":26,"value":268},"Test the curve in the ",{"type":20,"tag":80,"props":270,"children":272},{"href":271},"/tools/goldfish",[273],{"type":26,"value":274},"goldfish simulator",{"type":26,"value":276},": if you don't have a\nturn-1 or turn-2 play almost every hand, add more cheap cards.",{"type":20,"tag":278,"props":279,"children":280},"style",{},[281],{"type":26,"value":282},"html .default .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}",{"title":7,"searchDepth":111,"depth":111,"links":284},[285,286,287,288],{"id":59,"depth":111,"text":62},{"id":70,"depth":111,"text":73},{"id":170,"depth":111,"text":173},{"id":219,"depth":111,"text":222},"markdown","content:blog:building-an-aggro-deck.md","content","blog/building-an-aggro-deck.md","blog/building-an-aggro-deck","md",1782391356599]