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",{"type":21,"tag":36,"props":2814,"children":2815},{},[2816],{"type":27,"value":2817},"Figure out which you are.",{"type":21,"tag":56,"props":2819,"children":2820},{},[2821,2832],{"type":21,"tag":60,"props":2822,"children":2823},{},[2824,2826,2830],{"type":27,"value":2825},"The faster deck should usually ",{"type":21,"tag":36,"props":2827,"children":2828},{},[2829],{"type":27,"value":2700},{"type":27,"value":2831}," and force the race.",{"type":21,"tag":60,"props":2833,"children":2834},{},[2835,2837,2841],{"type":27,"value":2836},"The slower, grindier deck should usually ",{"type":21,"tag":36,"props":2838,"children":2839},{},[2840],{"type":27,"value":2707},{"type":27,"value":2842},", stabilize, and win late.",{"type":21,"tag":30,"props":2844,"children":2845},{},[2846],{"type":27,"value":2847},"Getting this backwards — durdling around challenging when you should be racing, or\nracing when you're behind and should be trading — loses more games than any\nindividual misplay.",{"type":21,"tag":44,"props":2849,"children":2851},{"id":2850},"dont-forget-evasive-and-ward",[2852],{"type":27,"value":2853},"Don't forget evasive and ward",{"type":21,"tag":30,"props":2855,"children":2856},{},[2857,2859,2863,2865,2869,2871,2877],{"type":27,"value":2858},"Some characters dodge the challenge math entirely. ",{"type":21,"tag":36,"props":2860,"children":2861},{},[2862],{"type":27,"value":1558},{"type":27,"value":2864}," questers can only be\nchallenged by other evasive characters, and ",{"type":21,"tag":36,"props":2866,"children":2867},{},[2868],{"type":27,"value":1704},{"type":27,"value":2870}," characters can't be chosen by\nremoval at all. Against those, challenging may simply not be an option — so you\nplan to race instead. (See ",{"type":21,"tag":229,"props":2872,"children":2874},{"href":2873},"/blog/evasive-strategy",[2875],{"type":27,"value":2876},"evasive strategy",{"type":27,"value":1083},{"title":8,"searchDepth":246,"depth":246,"links":2879},[2880,2881,2882,2883],{"id":2712,"depth":246,"text":2715},{"id":2753,"depth":246,"text":2756},{"id":2804,"depth":246,"text":2807},{"id":2850,"depth":246,"text":2853},"content:blog:questing-vs-challenging.md","blog/questing-vs-challenging.md","blog/questing-vs-challenging",{"_path":2888,"_dir":6,"_draft":7,"_partial":7,"_locale":8,"title":2889,"description":2890,"date":2891,"tags":2892,"author":16,"body":2895,"_type":252,"_id":3134,"_source":254,"_file":3135,"_stem":3136,"_extension":257},"/blog/building-an-aggro-deck","Building an Aggro Deck in Lorcana","Aggro decks race to 20 lore before the opponent sets up. 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Sleeve it up and test it in the\n",{"type":21,"tag":229,"props":3609,"children":3610},{"href":239},[3611],{"type":27,"value":242},{"type":27,"value":244},{"title":8,"searchDepth":246,"depth":246,"links":3614},[3615,3616,3617,3618,3619],{"id":3419,"depth":246,"text":3422},{"id":3443,"depth":246,"text":3446},{"id":3461,"depth":246,"text":3464},{"id":3574,"depth":246,"text":3577},{"id":3599,"depth":246,"text":3602},"content:blog:building-a-midrange-deck.md","blog/building-a-midrange-deck.md","blog/building-a-midrange-deck",{"_path":3624,"_dir":6,"_draft":7,"_partial":7,"_locale":8,"title":3625,"description":3626,"date":3627,"tags":3628,"author":16,"body":3629,"_type":252,"_id":3808,"_source":254,"_file":3809,"_stem":3810,"_extension":257},"/blog/defensive-decks-and-bodyguard","Defensive Deckbuilding and the Bodyguard Wall","Bodyguard is Lorcana's premier defensive keyword. 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If the room is full of\ngrindy control, bring ",{"type":21,"tag":36,"props":5989,"children":5990},{},[5991],{"type":27,"value":2893},{"type":27,"value":5993},". And if you don't know what to expect,\n",{"type":21,"tag":229,"props":5995,"children":5996},{"href":3392},[5997],{"type":27,"value":3397},{"type":27,"value":5999}," is the safest default precisely because it\ncan flex its role. Whatever you pick, remember the most important in-game version of\nthis idea: figure out whether you're the beatdown or the control in ",{"type":21,"tag":205,"props":6001,"children":6002},{},[6003],{"type":27,"value":6004},"each specific\nmatch",{"type":27,"value":6006},", and play accordingly. (See ",{"type":21,"tag":229,"props":6008,"children":6009},{"href":1954},[6010],{"type":27,"value":1957},{"type":27,"value":1083},{"type":21,"tag":616,"props":6013,"children":6014},{},[6015],{"type":27,"value":620},{"title":8,"searchDepth":246,"depth":246,"links":6017},[6018,6019,6020,6021],{"id":5721,"depth":246,"text":5724},{"id":5807,"depth":246,"text":5810},{"id":5929,"depth":246,"text":5932},{"id":5973,"depth":246,"text":5976},"content:blog:the-meta-triangle.md","blog/the-meta-triangle.md","blog/the-meta-triangle",{"_path":6026,"_dir":6,"_draft":7,"_partial":7,"_locale":8,"title":6027,"description":6028,"date":6029,"tags":6030,"author":16,"body":6031,"_type":252,"_id":6219,"_source":254,"_file":6220,"_stem":6221,"_extension":257},"/blog/common-beginner-mistakes","10 Common Lorcana Beginner Mistakes (and How to Fix Them)","The mistakes almost every new Lorcana player makes — from inking wrong to misjudging the race — and simple fixes to climb the learning curve faster.","2026-04-20",[14,13],{"type":18,"children":6032,"toc":6207},[6033,6039,6044,6050,6061,6067,6079,6085,6096,6102,6107,6113,6125,6131,6141,6147,6156,6162,6167,6173,6185,6191,6196],{"type":21,"tag":22,"props":6034,"children":6036},{"id":6035},"_10-common-lorcana-beginner-mistakes",[6037],{"type":27,"value":6038},"10 Common Lorcana Beginner Mistakes",{"type":21,"tag":30,"props":6040,"children":6041},{},[6042],{"type":27,"value":6043},"Everyone makes these when they start. 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If you're the slower deck, stop trying to out-quest aggro —\ntrade, stabilize, and win with ",{"type":21,"tag":229,"props":6137,"children":6138},{"href":1748},[6139],{"type":27,"value":1778},{"type":27,"value":244},{"type":21,"tag":44,"props":6142,"children":6144},{"id":6143},"_7-forgetting-summoning-sickness",[6145],{"type":27,"value":6146},"7. Forgetting summoning sickness",{"type":21,"tag":30,"props":6148,"children":6149},{},[6150,6152],{"type":27,"value":6151},"A freshly played character can't quest or challenge unless it has Rush. Plan your\nturn around what can actually act ",{"type":21,"tag":205,"props":6153,"children":6154},{},[6155],{"type":27,"value":4169},{"type":21,"tag":44,"props":6157,"children":6159},{"id":6158},"_8-ignoring-accumulated-damage",[6160],{"type":27,"value":6161},"8. Ignoring accumulated damage",{"type":21,"tag":30,"props":6163,"children":6164},{},[6165],{"type":27,"value":6166},"Damage stays until it's healed. A character at 2 damage is one challenge from gone —\nuse that to finish threats across multiple turns.",{"type":21,"tag":44,"props":6168,"children":6170},{"id":6169},"_9-overvaluing-big-bodies",[6171],{"type":27,"value":6172},"9. Overvaluing big bodies",{"type":21,"tag":30,"props":6174,"children":6175},{},[6176,6178,6183],{"type":27,"value":6177},"A 7-cost giant that quests for 1 doesn't win the game. ",{"type":21,"tag":36,"props":6179,"children":6180},{},[6181],{"type":27,"value":6182},"Lore-per-cost",{"type":27,"value":6184}," wins games.\nDon't fall in love with stats that don't advance your clock.",{"type":21,"tag":44,"props":6186,"children":6188},{"id":6187},"_10-not-counting-the-clock",[6189],{"type":27,"value":6190},"10. Not counting the clock",{"type":21,"tag":30,"props":6192,"children":6193},{},[6194],{"type":27,"value":6195},"Most close games are decided by a turn or two. Practice asking \"what turn do I win,\nand what turn do they?\" every game — it sharpens every other decision.",{"type":21,"tag":30,"props":6197,"children":6198},{},[6199,6201,6205],{"type":27,"value":6200},"The cure for all ten is reps. Run hands in the ",{"type":21,"tag":229,"props":6202,"children":6203},{"href":239},[6204],{"type":27,"value":242},{"type":27,"value":6206},"\nand play as much as you can — these stop being mistakes faster than you'd think.",{"title":8,"searchDepth":246,"depth":246,"links":6208},[6209,6210,6211,6212,6213,6214,6215,6216,6217,6218],{"id":6046,"depth":246,"text":6049},{"id":6063,"depth":246,"text":6066},{"id":6081,"depth":246,"text":6084},{"id":6098,"depth":246,"text":6101},{"id":6109,"depth":246,"text":6112},{"id":6127,"depth":246,"text":6130},{"id":6143,"depth":246,"text":6146},{"id":6158,"depth":246,"text":6161},{"id":6169,"depth":246,"text":6172},{"id":6187,"depth":246,"text":6190},"content:blog:common-beginner-mistakes.md","blog/common-beginner-mistakes.md","blog/common-beginner-mistakes",{"_path":6223,"_dir":6,"_draft":7,"_partial":7,"_locale":8,"title":6224,"description":6225,"date":6226,"tags":6227,"author":16,"body":6228,"_type":252,"_id":6565,"_source":254,"_file":6566,"_stem":6567,"_extension":257},"/blog/on-the-play-vs-on-the-draw","On the Play vs On the Draw: The First-Player Choice","In Lorcana the first player skips their first draw. Here's what that trade really costs, who it favors, and how to play from each side.","2026-04-16",[13,1753,14],{"type":18,"children":6229,"toc":6559},[6230,6236,6248,6254,6344,6363,6369,6389,6477,6488,6494,6534,6540],{"type":21,"tag":22,"props":6231,"children":6233},{"id":6232},"on-the-play-vs-on-the-draw",[6234],{"type":27,"value":6235},"On the Play vs On the Draw",{"type":21,"tag":30,"props":6237,"children":6238},{},[6239,6241,6246],{"type":27,"value":6240},"At the start of a Lorcana game, one player goes first — and to balance the tempo\nadvantage of acting first, ",{"type":21,"tag":36,"props":6242,"children":6243},{},[6244],{"type":27,"value":6245},"the player on the play skips their very first draw.",{"type":27,"value":6247},"\nThat one rule creates a genuine strategic choice and changes how you sequence the\nearly turns.",{"type":21,"tag":44,"props":6249,"children":6251},{"id":6250},"what-each-side-gets",[6252],{"type":27,"value":6253},"What each side gets",{"type":21,"tag":114,"props":6255,"children":6256},{},[6257,6276],{"type":21,"tag":118,"props":6258,"children":6259},{},[6260],{"type":21,"tag":122,"props":6261,"children":6262},{},[6263,6266,6271],{"type":21,"tag":126,"props":6264,"children":6265},{},[],{"type":21,"tag":126,"props":6267,"children":6268},{},[6269],{"type":27,"value":6270},"On the play",{"type":21,"tag":126,"props":6272,"children":6273},{},[6274],{"type":27,"value":6275},"On the draw",{"type":21,"tag":137,"props":6277,"children":6278},{},[6279,6297,6318],{"type":21,"tag":122,"props":6280,"children":6281},{},[6282,6287,6292],{"type":21,"tag":144,"props":6283,"children":6284},{},[6285],{"type":27,"value":6286},"Acts first?",{"type":21,"tag":144,"props":6288,"children":6289},{},[6290],{"type":27,"value":6291},"Yes",{"type":21,"tag":144,"props":6293,"children":6294},{},[6295],{"type":27,"value":6296},"No",{"type":21,"tag":122,"props":6298,"children":6299},{},[6300,6305,6313],{"type":21,"tag":144,"props":6301,"children":6302},{},[6303],{"type":27,"value":6304},"First-turn draw?",{"type":21,"tag":144,"props":6306,"children":6307},{},[6308],{"type":21,"tag":36,"props":6309,"children":6310},{},[6311],{"type":27,"value":6312},"Skipped",{"type":21,"tag":144,"props":6314,"children":6315},{},[6316],{"type":27,"value":6317},"Drawn as normal",{"type":21,"tag":122,"props":6319,"children":6320},{},[6321,6326,6335],{"type":21,"tag":144,"props":6322,"children":6323},{},[6324],{"type":27,"value":6325},"Early advantage",{"type":21,"tag":144,"props":6327,"children":6328},{},[6329,6333],{"type":21,"tag":36,"props":6330,"children":6331},{},[6332],{"type":27,"value":1797},{"type":27,"value":6334}," — develops a turn ahead",{"type":21,"tag":144,"props":6336,"children":6337},{},[6338,6342],{"type":21,"tag":36,"props":6339,"children":6340},{},[6341],{"type":27,"value":334},{"type":27,"value":6343}," — one extra card seen",{"type":21,"tag":30,"props":6345,"children":6346},{},[6347,6349,6354,6356,6361],{"type":27,"value":6348},"So it's a clean trade: the player on the play is ",{"type":21,"tag":36,"props":6350,"children":6351},{},[6352],{"type":27,"value":6353},"one card behind",{"type":27,"value":6355}," but ",{"type":21,"tag":36,"props":6357,"children":6358},{},[6359],{"type":27,"value":6360},"one turn\nof tempo ahead.",{"type":27,"value":6362}," The player on the draw is a step slower but has more raw material.",{"type":21,"tag":44,"props":6364,"children":6366},{"id":6365},"cards-seen-by-a-given-turn",[6367],{"type":27,"value":6368},"Cards seen by a given turn",{"type":21,"tag":30,"props":6370,"children":6371},{},[6372,6374,6380,6382,6388],{"type":27,"value":6373},"Because of the skipped draw, the two players see a different number of cards. 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